Welcome to BeamNG

Since its establishment in 2013, BeamNG managed to become an international indie gaming studio with a diverse team of over 30 people. With our headquarter being located in Bremen, Germany, we additionally have experts working from many different parts of the world. The people working for BeamNG are our most valuable asset and to support them in their creative work is very important to us. Our team members are passionate about what they’re doing and together we are able to push the boundaries of what is possible in the simulation world.

Our proximity to the university campus allows us to enrich our team with talented students and offer them an insight into the practical work of a gaming studio. Student events like the Open Night of Code or the Global Game Jam are a great way to connect and we actively try to participate and support these events each year.

Meet the team

Founders

Thomas

Thomas

CEO
Lefteris

Lefteris

CTO
Gabriel

Gabriel

Lead Vehicle Artist
Sam

Sam

Environment Artist

Organization

Saskia

Saskia

Administrative Assistant
Chris

Chris

Business consultant
Arend

Arend

Senior Producer

Support

Colin

Colin

QA
Ananda

Ananda

Community Support
Kemisola

Kemisola

QA
Coffee

Coffee

Office Support

Programmers

Luis

Luis

Lead Engine Developer
Andrew

Andrew

Engine Programmer
Bruno

Bruno

Programmer
Corey

Corey

Vehicle Physics Engineer
Fabian

Fabian

Vehicle Programmer
Vasilis

Vasilis

UI Developer
Yale

Yale

UI Developer
Thomas

Thomas

Programmer
Nour

Nour

Gameplay Programming
Timo

Timo

Student Assistant Programming
Jali

Jali

Programmer
Charalampos

Charalampos

Administrator
Ludger

Ludger

Programmer
Nicusor

Nicusor

Programmer
David

David

Programmer
Paul

Paul

Student Assistant Programming
Marc

Marc

Programmer

Creatives

Mitchell

Mitchell

Environment Artist
Alexandr

Alexandr

Vehicle Developer
Carlos

Carlos

Vehicle Developing Assistant
Christin

Christin

Lead 3D Artist
Sebastian

Sebastian

Audio Engineer
Mark

Mark

Audio Engineer
Matthias

Matthias

Game Designer
Moses

Moses

2D/Concept Artist
Jared

Jared

Vehicle Artist
Mary Jane

Mary Jane

2D/Concept Artist
Luca

Luca

3D Artist
Sébastien

Sébastien

3D Artist
Clément

Clément

Vehicle Developing Assistant

Research

Elmar

Elmar

Assistant Research Officer

Bremen office

Our main office is located in Bremen, Germany. However, only half of the people are located on-site. The rest is working from all over the world.

Press

Incomplete list of news coverage about us:

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